An object's configuration is static information that may
be read and written, and an object retains its configuration
until an application changes it. To configure an MPI object,
you use a Config structure that is specific to each object.
To configure an MPI object, get the current Config from the
motion controller by calling the ConfigGet method. Modify
the Config structure as desired, and then send it back to
the motion controller by calling the ConfigSet method.
If a motion controller has flash memory, you can configure
that flash memory using the same Config structure. The MPI
implementation handles all of the details for flash memory
support; all your application needs is a handle to a flash
memory object. If a motion controller does not have flash
memory, the flash configuration methods will return MPIMessageUNSUPPORTED.
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