CompareCreate
creates a Compare object associated with a number (number),
that is located on a motion controller (control).
CompareCreate is the equivalent of a C++ constructor. Each
motion block supports 10 compare registers. The default configuration
is two compare registers per motor, while the last two (8,9) on
each motion block are reserved for the Auxiliary Encoder (not supported).
The compare registers are default mapped as follows: 0 and 1 for
Motor0; 2 and 3 for Motor1; 10 and 11 for Motor4; etc. The first
Compare for each motor uses the default (primary) encoder input
for position compare. The second uses the AUX encoder input.
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