Associating 
                Objects with Motion Console
               Motion 
                Console's Object Explorer can be used to associate objects comprising 
                your motion control system. Objects are associated (mapped) in 
                specific ways, for example:
              
                -  Motors 
                  are mapped to Filters
 
                -  Filters 
                  are mapped to Axes
 
                -  Axes 
                  are mapped to Motion Supervisors
 
              
               If 
                SERCOS is employed, you must also configure:
              
                -  SERCOS 
                  rings
 
                -  SERCOS 
                  nodes
 
                -  SERCOS 
                  IDNs
 
              
              
                 
                  |  
                      Note 
                   | 
                  At this time, Motion Console is not used to configure SERCOS 
                    rings or nodes. This is done using a separate SERCOS initialization 
                    program (sercinit). | 
                
              
               
                 How 
                  Many Controllers?
                 In 
                  Motion Console, each "Controller" designates a physical 
                  piece of hardware: one XMP controller, with or without an expansion 
                  card. Depending upon how your XMP controller is configured, 
                  you will be able to command 8-24 axes per controller. If you 
                  require more axes, you will need to install additional XMP controllers.
               
               
                 Creating 
                  a New Controller Object
                 Before 
                  any mapping can de done, you must first add a Controller. To 
                  determine whether a Controller object already exists, look at 
                  the Object Explorer. The Object Explorer may appear 
                  as shown below if a Controller has not yet been 
                  added. (No objects will be listed below the Controllers 
                  icon in Object Explorer, or listed within the Controller 
                  Summary.)
                 
                  
                  
                   To 
                    add a Controller to Motion Console, click on the Add Controller 
                    icon on the Object Explorer toolbar or the main toolbar.
                  
                   Clicking 
                    on the Add Controller icon displays the Add Controller 
                    dialog box. In most cases, the default settings may be left 
                    as-is. If you desire to make changes to settings, refer to 
                    the "Controller Object" section of this chapter 
                    for a description of attributes.
                  
                   Click 
                    on the OK button to add a new Controller. The new Controller 
                    will be added to the object tree of the Object Explorer, which 
                    now appears as shown here:
                  
                   Whenever 
                    a Controller is added to the Object Explorer, it will have 
                    a number of sub-objects. These objects are explained below.
                 
               
               
                 Mapping 
                  a Motion Supervisor
                 The 
                  Motion Supervisor is a high-level, motion "task master," 
                  which may be configured to manage any number of axes. In the 
                  majority of cases, however, it is advantageous to assign to 
                  each Motion Supervisor one Axis. This keeps the architecture 
                  simple, and offers maximum flexibility. In limited cases (e.g., 
                  gantry cranes), it may prove helpful to map additional axes 
                  to a single Motion Supervisor.
                 The 
                  mapping displayed below shows one configuration. In this case, 
                  Axis 0 has been mapped to MS 0. Motion Supervisors 
                  1-7 (not shown below) are also mapped to the same Controller 
                  object, giving a total of eight (8) Motion Supervisors.
                
                 As 
                  shown here, Motion Supervisor 0 has the following sub-objects 
                  mapped to it: Axis 0; Filter 0; and Motor 0. 
                  Other mappings and combinations are possible too, subject to 
                  the user's control.