Removing
(Deleting) a Mapped Object
Recall
that in the example above, Axis 0 was mapped to Motion
Supervisor 0. But what if you prefered to map Axis 1 to Motion
Supervisor 0 (MS 0) instead? To do this, you must first remove
Axis 0 from MS 0. Object removal is done by first
selecting the object to be removed, then clicking on the Remove
Axis From List icon (or use the <Delete> key).
A
dialog box will be displayed to confirm the object removal:
To
confirm the object removal, click on the Yes button. The Object
Explorer will now appear as shown here:
Notice
that Axis 0 is no longer mapped to MS 0. Moreover,
all of the
sub-objects associated with Axis 0 (e.g., Filter 0 and
Motor 0) have also been removed from MS 0. This is because
Filter 0, and Motor 0, were mapped to Axis 0.
When we removed Axis 0, all its sub-objects were removed
with it.
Note that Axis 0 has not been
entirely removed from use. If you click on the Axes portion
of the object tree, you will still find it there. But, it is no
longer mapped to another object.