CONTENTS:
Object-oriented Motion Control
Motion Console Objects
Motion Console User Interface
Main Motion Console Frame
Adding a New Controller
Object Summary Windows
Object Explorer
Object List Configuration Dialog Boxes
Configuring New Systems with Motion Console
Getting Started with Motion Console
Saving Parameter Settings
Associating Objects with Motion Console
Configuring a Motion Supervisor
Mapping One Object to Another
Removing (Deleting) a Mapped Object
Safety Reminders
Motion Console Objects
Controller Objects
Motion Supervisor Object
Axis Objects
Filter Objects
Motor Objects
SERCOS Ring Objects
SERCOS Node Objects
Idn Objects
CHAPTER 2
Motion Console
Removing (Deleting) a Mapped Object

Recall that in the example above, Axis 0 was mapped to Motion Supervisor 0. But what if you prefered to map Axis 1 to Motion Supervisor 0 (MS 0) instead? To do this, you must first remove Axis 0 from MS 0. Object removal is done by first selecting the object to be removed, then clicking on the Remove Axis From List icon (or use the <Delete> key).

A dialog box will be displayed to confirm the object removal:

To confirm the object removal, click on the Yes button. The Object Explorer will now appear as shown here:

Notice that Axis 0 is no longer mapped to MS 0. Moreover, all of the
sub-objects associated with Axis 0 (e.g., Filter 0 and Motor 0) have also been removed from MS 0. This is because Filter 0, and Motor 0, were mapped to Axis 0. When we removed Axis 0, all its sub-objects were removed with it.


Note that Axis 0 has not been entirely removed from use. If you click on the Axes portion of the object tree, you will still find it there. But, it is no longer mapped to another object.